AI Insights · Timothy · October 2021
Top 5 3D Cartoon Games on iOS in Colombia: Q3 2021 Performance
In Q3 2021, top 3D cartoon games on iOS in Colombia saw varied trends in downloads, revenue, and active users. Highlights include consistent performance from [Clash Royale](https://app.sensortower.com/overview/1053012308?country=US) and notable fluctuations for [Brawl Stars](https://app.sensortower.com/overview/1229016807?country=US).
In the third quarter of 2021, the top five 3D cartoon games on iOS in Colombia showed diverse performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals interesting insights into the gaming landscape in this region.
Clash Royale experienced a notable peak in weekly revenue, reaching approximately $9.6K in early August. However, the revenue fluctuated throughout the quarter, ending September with around $4.4K. Weekly downloads remained relatively stable, averaging around 3.1K to 3.5K. Active users saw a steady increase, peaking at 77.9K by the end of August before slightly dropping to 75.1K in the last week of September.
Homescapes showed a varied revenue trend, peaking at around $4.6K at the end of June and experiencing a low of $2.8K in late July. Downloads fluctuated between approximately 1.3K to 2.1K weekly, while active users saw a decline from 32.1K at the start of the quarter to 25.5K by the end of September.
Gardenscapes had a mixed performance with weekly revenue peaking at $4K in mid-September. Weekly downloads showed a decline, starting from 1.6K in late June and dropping to just over 400 by the end of September. Active users also saw a gradual decline from 20.2K at the beginning of the quarter to 14.8K in the final week of September.
Brawl Stars experienced fluctuations in weekly revenue, peaking at around $2.9K in mid-September. Downloads showed a downward trend, starting at 2K in late June and falling to about 1.2K by the end of September. Active users remained relatively stable, averaging around 12K to 14.4K throughout the quarter.
Lords Mobile: Last Rise of Qin saw modest peaks in weekly revenue, hitting around $2.3K in late September. Downloads were relatively low, ranging from approximately 360 to 800 weekly. Active users remained fairly consistent, hovering around 3.4K to 3.9K throughout the quarter.
For more detailed insights into the performance of these games, visit Sensor Tower.